Const fixes.
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@@ -106,7 +106,7 @@ void Transition::StartTransitioning( ScreenMessage send_when_done )
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m_fSecsIntoTransition = 0.0;
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}
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float Transition::GetLengthSeconds()
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float Transition::GetLengthSeconds() const
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{
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return m_BGAnimation.GetLengthSeconds();
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}
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