From 77937ea4101adac56775a29fde9091e882be6fb6 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 26 Jan 2006 05:53:29 +0000 Subject: [PATCH] cleanup --- stepmania/src/ScreenSyncOverlay.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/stepmania/src/ScreenSyncOverlay.cpp b/stepmania/src/ScreenSyncOverlay.cpp index d3b5bf8e99..75f5274b32 100644 --- a/stepmania/src/ScreenSyncOverlay.cpp +++ b/stepmania/src/ScreenSyncOverlay.cpp @@ -71,12 +71,12 @@ void ScreenSyncOverlay::Update( float fDeltaTime ) UpdateText(); } -static LocalizedString AUTO_PLAY ( "ScreenSyncOverlay", "AutoPlay" ); +static LocalizedString AUTO_PLAY ( "ScreenSyncOverlay", "AutoPlay" ); static LocalizedString AUTO_PLAY_CPU ( "ScreenSyncOverlay", "AutoPlayCPU" ); static LocalizedString AUTO_SYNC_SONG ( "ScreenSyncOverlay", "AutoSync Song" ); static LocalizedString AUTO_SYNC_MACHINE ( "ScreenSyncOverlay", "AutoSync Machine" ); -static LocalizedString EARLIER ( "ScreenSyncOverlay", "earlier" ); -static LocalizedString LATER ( "ScreenSyncOverlay", "later" ); +static LocalizedString EARLIER ( "ScreenSyncOverlay", "earlier" ); +static LocalizedString LATER ( "ScreenSyncOverlay", "later" ); static LocalizedString GLOBAL_OFFSET_FROM ( "ScreenSyncOverlay", "Global Offset from %+.3f to %+.3f (notes %s)" ); static LocalizedString SONG_OFFSET_FROM ( "ScreenSyncOverlay", "Song offset from %+.3f to %+.3f (notes %s)" ); static LocalizedString TEMPO_SEGMENT_FROM ( "ScreenSyncOverlay", "%s tempo segment from %+.3f BPM to %+.3f BPM." ); @@ -86,15 +86,15 @@ void ScreenSyncOverlay::UpdateText() switch( PREFSMAN->m_AutoPlay ) { - case PC_HUMAN: break; - case PC_AUTOPLAY: vs.push_back(AUTO_PLAY); break; + case PC_HUMAN: break; + case PC_AUTOPLAY: vs.push_back(AUTO_PLAY); break; case PC_CPU: vs.push_back(AUTO_PLAY_CPU); break; default: ASSERT(0); } switch( GAMESTATE->m_SongOptions.m_AutosyncType ) { - case SongOptions::AUTOSYNC_OFF: break; + case SongOptions::AUTOSYNC_OFF: break; case SongOptions::AUTOSYNC_SONG: vs.push_back(AUTO_SYNC_SONG); break; case SongOptions::AUTOSYNC_MACHINE: vs.push_back(AUTO_SYNC_MACHINE); break; default: ASSERT(0); @@ -156,7 +156,7 @@ void ScreenSyncOverlay::UpdateText() } static LocalizedString CANT_SYNC_WHILE_PLAYING_A_COURSE ("ScreenSyncOverlay","Can't sync while playing a course."); -static LocalizedString SYNC_CHANGES_REVERTED ("ScreenSyncOverlay","Sync changes reverted."); +static LocalizedString SYNC_CHANGES_REVERTED ("ScreenSyncOverlay","Sync changes reverted."); bool ScreenSyncOverlay::OverlayInput( const InputEventPlus &input ) { if( !IsGameplay() ) @@ -194,8 +194,8 @@ bool ScreenSyncOverlay::OverlayInput( const InputEventPlus &input ) float fDelta; switch( input.DeviceI.button ) { - case KEY_F9: fDelta = -0.02f; break; - case KEY_F10: fDelta = +0.02f; break; + case KEY_F9: fDelta = -0.02f; break; + case KEY_F10: fDelta = +0.02f; break; default: ASSERT(0); } if( INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_RALT)) || @@ -205,7 +205,7 @@ bool ScreenSyncOverlay::OverlayInput( const InputEventPlus &input ) } switch( input.type ) { - case IET_RELEASE: fDelta *= 0; break; + case IET_RELEASE: fDelta *= 0; break; case IET_SLOW_REPEAT: fDelta *= 0; break; case IET_FAST_REPEAT: fDelta *= 10; break; }