More editor work. Pressing \ cycles through steps/difficulties and updates the meter value for the particular difficulty.

This commit is contained in:
Steve Checkoway
2006-03-05 03:52:00 +00:00
parent 373d226dd7
commit 778025184c
4 changed files with 29 additions and 7 deletions
+1 -3
View File
@@ -78,10 +78,8 @@ void ScreenOptionsEditCourseSubMenu::MenuSelect( const InputEventPlus &input )
{
SetNextCombination();
m_soundDifficultyChanged.Play();
return;
}
ScreenOptions::MenuSelect( input );
}
static LocalizedString FAILED_TO_WRITE_COURSE( "ScreenOptionsEditCourseSubMenu", "Failed to write course." );
@@ -361,7 +359,7 @@ void ScreenOptionsManageCourses::HandleScreenMessage( const ScreenMessage SM )
case CourseAction_Edit:
{
Course *pCourse = GetCourseWithFocus();
Trail *pTrail = pCourse->GetTrail( GAMESTATE->m_stEdit );
Trail *pTrail = pCourse->GetTrail( GAMESTATE->m_stEdit, GAMESTATE->m_cdEdit );
GAMESTATE->m_pCurCourse.Set( pCourse );
GAMESTATE->m_pCurTrail[PLAYER_1].Set( pTrail );