metric name cleanup
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@@ -388,12 +388,6 @@ RageColor SongManager::GetSongColor( const Song* pSong )
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return GetGroupColor( pSong->m_sGroupName );
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}
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#define BEGINNER_DESCRIPTION THEME->GetMetric ("Common","Beginner")
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#define EASY_DESCRIPTION THEME->GetMetric ("Common","Easy")
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#define MEDIUM_DESCRIPTION THEME->GetMetric ("Common","Medium")
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#define HARD_DESCRIPTION THEME->GetMetric ("Common","Hard")
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#define CHALLENGE_DESCRIPTION THEME->GetMetric ("Common","Challenge")
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RageColor SongManager::GetDifficultyColor( Difficulty dc ) const
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{
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switch( dc )
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@@ -403,21 +397,14 @@ RageColor SongManager::GetDifficultyColor( Difficulty dc ) const
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case DIFFICULTY_MEDIUM: return MEDIUM_COLOR;
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case DIFFICULTY_HARD: return HARD_COLOR;
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case DIFFICULTY_CHALLENGE: return CHALLENGE_COLOR;
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default: ASSERT(0); return CHALLENGE_COLOR;
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default: ASSERT(0); return CHALLENGE_COLOR;
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}
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}
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CString SongManager::GetDifficultyThemeName( Difficulty dc ) const
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{
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switch( dc )
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{
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case DIFFICULTY_BEGINNER: return BEGINNER_DESCRIPTION;
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case DIFFICULTY_EASY: return EASY_DESCRIPTION;
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case DIFFICULTY_MEDIUM: return MEDIUM_DESCRIPTION;
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case DIFFICULTY_HARD: return HARD_DESCRIPTION;
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case DIFFICULTY_CHALLENGE: return CHALLENGE_DESCRIPTION;
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default: ASSERT(0); return ""; // something else
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}
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CString sMetricName = "Difficulty" + Capitalize( DifficultyToString(dc) );
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return THEME->GetMetric( "Common", sMetricName );
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}
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void SongManager::GetSongs( vector<Song*> &AddTo, CString sGroupName, int iMaxStages ) const
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