use SongID
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@@ -1378,8 +1378,8 @@ void SongManager::UpdatePreferredSort()
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FOREACH( UnlockEntry, UNLOCKMAN->m_UnlockEntries, ue )
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{
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if( ue->m_Type == UnlockRewardType_Song )
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if( ue->m_pSong )
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vpUnlockSongs.push_back( ue->m_pSong );
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if( ue->m_Song.ToSong() )
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vpUnlockSongs.push_back( ue->m_Song.ToSong() );
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}
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FOREACH( SongPointerVector, m_vPreferredSongSort, v )
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