Fix error reporting.
This commit is contained in:
@@ -132,7 +132,12 @@ CString vssprintf( const char *fmt, va_list argList)
|
|||||||
}
|
}
|
||||||
|
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
|
#ifdef _XBOX
|
||||||
#include "D3DX8Core.h"
|
#include "D3DX8Core.h"
|
||||||
|
#else
|
||||||
|
#include "Dxerr8.h"
|
||||||
|
#pragma comment(lib, "Dxerr8.lib")
|
||||||
|
#endif
|
||||||
|
|
||||||
CString hr_ssprintf( int hr, const char *fmt, ...)
|
CString hr_ssprintf( int hr, const char *fmt, ...)
|
||||||
{
|
{
|
||||||
@@ -141,8 +146,14 @@ CString hr_ssprintf( int hr, const char *fmt, ...)
|
|||||||
CString s = vssprintf( fmt, va );
|
CString s = vssprintf( fmt, va );
|
||||||
va_end(va);
|
va_end(va);
|
||||||
|
|
||||||
|
#ifdef _XBOX
|
||||||
|
/* XXX: This doesn't work for DirectInput or DirectSound; why is it needed?
|
||||||
|
* XBox uses DI and DS, too, right? -glenn */
|
||||||
char szError[1024] = "";
|
char szError[1024] = "";
|
||||||
D3DXGetErrorString( hr, szError, sizeof(szError) );
|
D3DXGetErrorString( hr, szError, sizeof(szError) );
|
||||||
|
#else
|
||||||
|
const char *szError = DXGetErrorString8( hr );
|
||||||
|
#endif
|
||||||
|
|
||||||
return s + ssprintf( " (%s)", szError );
|
return s + ssprintf( " (%s)", szError );
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user