do screen flow selection in Lua, not BeginScreen

This commit is contained in:
Glenn Maynard
2007-01-19 08:54:36 +00:00
parent 5224b4b1c7
commit 76f4575992
-3
View File
@@ -40,9 +40,6 @@ RString ScreenSelectLanguage::GetDefaultChoice()
void ScreenSelectLanguage::BeginScreen() void ScreenSelectLanguage::BeginScreen()
{ {
ScreenSelectMaster::BeginScreen(); ScreenSelectMaster::BeginScreen();
if( !PREFSMAN->m_sLanguage.Get().empty() )
this->HandleScreenMessage( SM_GoToNextScreen );
} }
void ScreenSelectLanguage::MenuStart( const InputEventPlus &input ) void ScreenSelectLanguage::MenuStart( const InputEventPlus &input )