do screen flow selection in Lua, not BeginScreen
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@@ -40,9 +40,6 @@ RString ScreenSelectLanguage::GetDefaultChoice()
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void ScreenSelectLanguage::BeginScreen()
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void ScreenSelectLanguage::BeginScreen()
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{
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{
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ScreenSelectMaster::BeginScreen();
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ScreenSelectMaster::BeginScreen();
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if( !PREFSMAN->m_sLanguage.Get().empty() )
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this->HandleScreenMessage( SM_GoToNextScreen );
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}
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}
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void ScreenSelectLanguage::MenuStart( const InputEventPlus &input )
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void ScreenSelectLanguage::MenuStart( const InputEventPlus &input )
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