remove extra SetFocus call; it's up to the caller to call SetFromGameState

This commit is contained in:
Glenn Maynard
2005-07-06 21:48:44 +00:00
parent 03fab683ef
commit 76c9fb7e6f
-1
View File
@@ -132,7 +132,6 @@ void PaneDisplay::Load( const CString &sType, PlayerNumber pn )
}
m_CurPane = PANE_INVALID;
SetFocus( GetPane() );
}
void PaneDisplay::SetContent( PaneContents c )