save and restore last used ranking name from/to profile
This commit is contained in:
@@ -81,6 +81,10 @@ ScreenTitleMenu::ScreenTitleMenu( CString sClassName ) : ScreenSelect( sClassNam
|
||||
|
||||
CodeDetector::RefreshCacheItems();
|
||||
|
||||
m_sprLogo.Load( THEME->GetPathToG(ssprintf("ScreenLogo %s",GAMESTATE->GetCurrentGameDef()->m_szName)) );
|
||||
m_sprLogo.Command( PREFSMAN->m_iCoinMode==COIN_HOME ? LOGO_HOME_ON_COMMAND : LOGO_ON_COMMAND );
|
||||
this->AddChild( &m_sprLogo );
|
||||
|
||||
if( PREFSMAN->m_iCoinMode != COIN_HOME )
|
||||
{
|
||||
switch( PREFSMAN->m_Premium )
|
||||
@@ -96,10 +100,6 @@ ScreenTitleMenu::ScreenTitleMenu( CString sClassName ) : ScreenSelect( sClassNam
|
||||
}
|
||||
}
|
||||
|
||||
m_sprLogo.Load( THEME->GetPathToG(ssprintf("ScreenLogo %s",GAMESTATE->GetCurrentGameDef()->m_szName)) );
|
||||
m_sprLogo.Command( PREFSMAN->m_iCoinMode==COIN_HOME ? LOGO_HOME_ON_COMMAND : LOGO_ON_COMMAND );
|
||||
this->AddChild( &m_sprLogo );
|
||||
|
||||
m_textVersion.LoadFromFont( THEME->GetPathToF("Common normal") );
|
||||
m_textVersion.Command( VERSION_ON_COMMAND );
|
||||
m_textVersion.SetText( PRODUCT_VER );
|
||||
|
||||
Reference in New Issue
Block a user