fix transitions in ScreenGameplay

This commit is contained in:
Chris Danford
2003-03-12 03:44:55 +00:00
parent 4a239b0c35
commit 767894800b
6 changed files with 10 additions and 9 deletions
+3
View File
@@ -254,6 +254,9 @@ void ScreenSelectGroup::MenuDown( PlayerNumber pn )
void ScreenSelectGroup::MenuStart( PlayerNumber pn )
{
if( m_bChosen )
return;
m_soundSelect.PlayRandom();
m_Menu.m_MenuTimer.Stop();
m_bChosen = true;