fix transitions in ScreenGameplay
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@@ -254,6 +254,9 @@ void ScreenSelectGroup::MenuDown( PlayerNumber pn )
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void ScreenSelectGroup::MenuStart( PlayerNumber pn )
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{
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if( m_bChosen )
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return;
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m_soundSelect.PlayRandom();
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m_Menu.m_MenuTimer.Stop();
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m_bChosen = true;
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