fix transitions in ScreenGameplay
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@@ -451,6 +451,9 @@ void ScreenOptions::StartGoToNextState()
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void ScreenOptions::MenuStart( PlayerNumber pn )
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{
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if( m_Menu.IsTransitioning() )
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return;
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if( PREFSMAN->m_bArcadeOptionsNavigation )
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{
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bool bAllOnExit = true;
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