fix transitions in ScreenGameplay
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@@ -46,7 +46,7 @@
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CourseEntryDisplay::CourseEntryDisplay()
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{
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m_sprFrame.Load( THEME->GetPathTo("Graphics","select course content bar") );
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m_sprFrame.Load( THEME->GetPathTo("Graphics","CourseEntryDisplay bar") );
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this->AddChild( &m_sprFrame );
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m_textNumber.LoadFromFont( THEME->GetPathTo("Fonts","Header2") );
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@@ -57,7 +57,7 @@ CourseEntryDisplay::CourseEntryDisplay()
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m_TextBanner.SetXY( TEXT_BANNER_X, TEXT_BANNER_Y );
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this->AddChild( &m_TextBanner );
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m_textFoot.LoadFromTextureAndChars( THEME->GetPathTo("Graphics","select music meter 2x1"),"10" );
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m_textFoot.LoadFromTextureAndChars( THEME->GetPathTo("Graphics","CourseEntryDisplay difficulty 2x1"),"10" );
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m_textFoot.SetXY( FOOT_X, FOOT_Y );
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m_textFoot.EnableShadow( false );
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this->AddChild( &m_textFoot );
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