fix transitions in ScreenGameplay

This commit is contained in:
Chris Danford
2003-03-12 03:44:55 +00:00
parent 4a239b0c35
commit 767894800b
6 changed files with 10 additions and 9 deletions
+2 -2
View File
@@ -46,7 +46,7 @@
CourseEntryDisplay::CourseEntryDisplay()
{
m_sprFrame.Load( THEME->GetPathTo("Graphics","select course content bar") );
m_sprFrame.Load( THEME->GetPathTo("Graphics","CourseEntryDisplay bar") );
this->AddChild( &m_sprFrame );
m_textNumber.LoadFromFont( THEME->GetPathTo("Fonts","Header2") );
@@ -57,7 +57,7 @@ CourseEntryDisplay::CourseEntryDisplay()
m_TextBanner.SetXY( TEXT_BANNER_X, TEXT_BANNER_Y );
this->AddChild( &m_TextBanner );
m_textFoot.LoadFromTextureAndChars( THEME->GetPathTo("Graphics","select music meter 2x1"),"10" );
m_textFoot.LoadFromTextureAndChars( THEME->GetPathTo("Graphics","CourseEntryDisplay difficulty 2x1"),"10" );
m_textFoot.SetXY( FOOT_X, FOOT_Y );
m_textFoot.EnableShadow( false );
this->AddChild( &m_textFoot );