diff --git a/stepmania/src/BGAnimation.cpp b/stepmania/src/BGAnimation.cpp index e605d0a5fd..5783bf2e0e 100644 --- a/stepmania/src/BGAnimation.cpp +++ b/stepmania/src/BGAnimation.cpp @@ -1,13 +1,8 @@ #include "global.h" #include "BGAnimation.h" -#include "PrefsManager.h" -#include "GameState.h" #include "IniFile.h" #include "BGAnimationLayer.h" #include "RageUtil.h" -#include "song.h" -#include "ThemeManager.h" -#include "RageFile.h" #include "ActorUtil.h" #include "LuaHelpers.h" #include "Foreach.h" diff --git a/stepmania/src/BGAnimationLayer.cpp b/stepmania/src/BGAnimationLayer.cpp index b52473a790..f5637dbe77 100644 --- a/stepmania/src/BGAnimationLayer.cpp +++ b/stepmania/src/BGAnimationLayer.cpp @@ -736,16 +736,6 @@ void BGAnimationLayer::GainFocus( float fRate, bool bRewindMovie, bool bLoop ) ActorFrame::GainFocus( fRate, bRewindMovie, bLoop ); } -void BGAnimationLayer::LoseFocus() -{ - ActorFrame::LoseFocus(); -} - -void BGAnimationLayer::PlayCommand( const CString &sCommandName ) -{ - ActorFrame::PlayCommand( sCommandName ); -} - /* * (c) 2001-2004 Ben Nordstrom, Chris Danford, Glenn Maynard diff --git a/stepmania/src/BGAnimationLayer.h b/stepmania/src/BGAnimationLayer.h index 2f8aa22bc4..7ad66a674b 100644 --- a/stepmania/src/BGAnimationLayer.h +++ b/stepmania/src/BGAnimationLayer.h @@ -26,9 +26,6 @@ public: float GetMaxTweenTimeLeft() const; void GainFocus( float fRate, bool bRewindMovie, bool bLoop ); - void LoseFocus(); - - void PlayCommand( const CString &sCommandName ); protected: vector m_vParticleVelocity;