Fix compiler warnings.

This commit is contained in:
Steve Checkoway
2003-08-10 03:23:17 +00:00
parent 2a2bdb3cb5
commit 762afe38a4
9 changed files with 12 additions and 12 deletions
+4 -4
View File
@@ -42,7 +42,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
{
LOG->Trace("ScreenUnlock::ScreenUnlock()");
int NumUnlocks = NUM_UNLOCKS;
unsigned NumUnlocks = NUM_UNLOCKS;
if (GAMESTATE->m_pUnlockingSys->m_SongEntries.size() < NumUnlocks)
NumUnlocks = GAMESTATE->m_pUnlockingSys->m_SongEntries.size();
@@ -55,7 +55,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
PointsUntilNextUnlock.LoadFromFont( THEME->GetPathToF("Common normal") );
PointsUntilNextUnlock.SetHorizAlign( Actor::align_left );
int i;
unsigned i;
CString IconCommand = ICON_COMMAND;
for(i=1; i <= NumUnlocks; i++)
{
@@ -235,7 +235,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
for(i=1; i <= UNLOCK_TEXT_SCROLL_ROWS; i++)
{
if (i > (int) LastUnlocks.size())
if (i > LastUnlocks.size())
continue;
unsigned NextIcon = LastUnlocks[LastUnlocks.size() - i];
@@ -346,4 +346,4 @@ ScreenUnlock::~ScreenUnlock()
SAFE_DELETE(entry);
ItemIcons.pop_back();
}
}
}