Pop'n Music Theme Changes
Themers can optionally enable an All Character / 2D only Character select on the mode select screen (pop'n support)
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@@ -101,6 +101,7 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
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m_Menu.Load( "ScreenSelectMusic" );
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this->AddChild( &m_Menu );
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// pop'n music has this under the songwheel...
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for( p=0; p<NUM_PLAYERS; p++ )
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{
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Character* pChar = GAMESTATE->m_pCurCharacters[p];
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@@ -110,6 +111,8 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
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this->AddChild( &m_sprCharacterIcon[p] );
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}
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m_MusicWheelUnder.Load( THEME->GetPathToG("ScreenSelectMusic wheel under") );
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m_MusicWheelUnder->SetName( "WheelUnder" );
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SET_XY( m_MusicWheelUnder );
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