Pop'n Music Theme Changes

Themers can optionally enable an All Character / 2D only Character select on the mode select screen (pop'n support)
This commit is contained in:
Andrew Livy
2003-12-04 04:28:19 +00:00
parent 966d108817
commit 761cb4e257
8 changed files with 252 additions and 3 deletions
+20
View File
@@ -142,3 +142,23 @@ CString Character::GetHeadPath() const
return as[0];
}
bool Character::Has2DElems()
{
if( DoesFileExist(m_sCharDir + SLASH + "2DFail" + SLASH + "BGAnimation.ini") ) // check 2D Idle BGAnim exists
return true;
if( DoesFileExist(m_sCharDir + SLASH + "2DFever" + SLASH + "BGAnimation.ini") ) // check 2D Idle BGAnim exists
return true;
if( DoesFileExist(m_sCharDir + SLASH + "2DGood" + SLASH + "BGAnimation.ini") ) // check 2D Idle BGAnim exists
return true;
if( DoesFileExist(m_sCharDir + SLASH + "2DMiss" + SLASH + "BGAnimation.ini") ) // check 2D Idle BGAnim exists
return true;
if( DoesFileExist(m_sCharDir + SLASH + "2DWin" + SLASH + "BGAnimation.ini") ) // check 2D Idle BGAnim exists
return true;
if( DoesFileExist(m_sCharDir + SLASH + "2DWinFever" + SLASH + "BGAnimation.ini") ) // check 2D Idle BGAnim exists
return true;
if( DoesFileExist(m_sCharDir + SLASH + "2DGreat" + SLASH + "BGAnimation.ini") ) // check 2D Idle BGAnim exists
return true;
if( DoesFileExist(m_sCharDir + SLASH + "2DIdle" + SLASH + "BGAnimation.ini") ) // check 2D Idle BGAnim exists
return true;
return false;
}