From 75d972fdfaf073364341444e10459f096539ce09 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 12 Jul 2005 19:23:22 +0000 Subject: [PATCH] fix crash if no courses in STestMode --- stepmania/src/ScreenEvaluation.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/stepmania/src/ScreenEvaluation.cpp b/stepmania/src/ScreenEvaluation.cpp index 4aa3eabfdb..690db2920d 100644 --- a/stepmania/src/ScreenEvaluation.cpp +++ b/stepmania/src/ScreenEvaluation.cpp @@ -123,7 +123,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : ScreenWithMenuElement GAMESTATE->m_pCurSteps[p].Set( GAMESTATE->m_pCurSong->GetAllSteps()[0] ); vector apTrails; GAMESTATE->m_pCurCourse->GetAllTrails( apTrails ); - GAMESTATE->m_pCurTrail[p].Set( apTrails[0] ); + if( apTrails.size() ) + GAMESTATE->m_pCurTrail[p].Set( apTrails[0] ); STATSMAN->m_CurStageStats.m_player[p].vpPlayedSteps.push_back( GAMESTATE->m_pCurSteps[PLAYER_1] ); STATSMAN->m_CurStageStats.m_player[p].vpPossibleSteps.push_back( GAMESTATE->m_pCurSteps[PLAYER_1] ); GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.m_fScrollSpeed = 2;