keep drawing transitions after finish; to hide when finished, explicitly set the
actor hidden
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@@ -93,7 +93,7 @@ void Transition::Reset()
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bool Transition::EarlyAbortDraw()
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{
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return m_State != transitioning;
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return m_State == waiting;
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}
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void Transition::StartTransitioning( ScreenMessage send_when_done )
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