From 757c6f8a6a1ab055b1cb86f84ae6517911980326 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 29 Mar 2006 10:12:24 +0000 Subject: [PATCH] fix checkpoint --- stepmania/src/GameSoundManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/GameSoundManager.cpp b/stepmania/src/GameSoundManager.cpp index a86020e5c2..0e1c681798 100644 --- a/stepmania/src/GameSoundManager.cpp +++ b/stepmania/src/GameSoundManager.cpp @@ -490,7 +490,7 @@ void GameSoundManager::Update( float fDeltaTime ) if( !g_Playing->m_Music->IsPlaying() ) { /* There's no song playing. Fake it. */ - CHECKPOINT_M( ssprintf("%f, delta %f", GAMESTATE->m_fMusicSeconds, fDeltaTime) ); + CHECKPOINT_M( ssprintf("%f, delta %f", GAMESTATE->m_fMusicSecondsNoOffset, fDeltaTime) ); GAMESTATE->UpdateSongPosition( GAMESTATE->m_fMusicSecondsNoOffset + fDeltaTime, g_Playing->m_Timing ); return; }