diff --git a/stepmania/src/GameSoundManager.cpp b/stepmania/src/GameSoundManager.cpp index a86020e5c2..0e1c681798 100644 --- a/stepmania/src/GameSoundManager.cpp +++ b/stepmania/src/GameSoundManager.cpp @@ -490,7 +490,7 @@ void GameSoundManager::Update( float fDeltaTime ) if( !g_Playing->m_Music->IsPlaying() ) { /* There's no song playing. Fake it. */ - CHECKPOINT_M( ssprintf("%f, delta %f", GAMESTATE->m_fMusicSeconds, fDeltaTime) ); + CHECKPOINT_M( ssprintf("%f, delta %f", GAMESTATE->m_fMusicSecondsNoOffset, fDeltaTime) ); GAMESTATE->UpdateSongPosition( GAMESTATE->m_fMusicSecondsNoOffset + fDeltaTime, g_Playing->m_Timing ); return; }