JoinInput(MenuInput ) -> JoinInput(InputEventPlus)

This commit is contained in:
Glenn Maynard
2006-09-14 03:23:17 +00:00
parent 21d275e21c
commit 754f2edb0f
4 changed files with 10 additions and 10 deletions
+4 -4
View File
@@ -712,10 +712,10 @@ void ScreenSelectMaster::MenuStart( PlayerNumber pn )
{
// If the player isn't already joined, try to join them.
// Allow a player to join even if input is locked or someone has already already chosen.
MenuInput MenuI;
MenuI.player = pn;
MenuI.button = MENU_BUTTON_START;
Screen::JoinInput( MenuI );
InputEventPlus input;
input.pn = pn;
input.MenuI.button = MENU_BUTTON_START;
Screen::JoinInput( input );
if( m_fLockInputSecs > 0 )
return;