JoinInput(MenuInput ) -> JoinInput(InputEventPlus)
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@@ -150,7 +150,7 @@ void ScreenSelect::Input( const InputEventPlus &input )
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bool bAllowJoinInput = !ALLOW_DISABLED_PLAYER_INPUT;
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if( input.MenuI.button == MENU_BUTTON_COIN ||
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(bAllowJoinInput && Screen::JoinInput(input.MenuI)) )
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(bAllowJoinInput && Screen::JoinInput(input)) )
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{
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if( input.type == IET_FIRST_PRESS )
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this->UpdateSelectableChoices();
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