make these conditionals look the same

This commit is contained in:
Glenn Maynard
2006-01-14 18:52:00 +00:00
parent 897c74a40e
commit 7530be4e23
+3 -5
View File
@@ -724,11 +724,9 @@ void ScreenOptions::PositionRows()
LuaExpressionTransform *pExpr = NULL;
pExpr = &m_exprRowPositionTransformFunction;
if( i < first_start ) fPos = -0.5f;
else if( i < first_end ) ;
else if( i < second_start ) fPos = ((int)NUM_ROWS_SHOWN)/2-0.5f;
else if( i < second_end ) ;
else fPos = ((int)NUM_ROWS_SHOWN)-0.5f;
if( i < first_start ) fPos = -0.5f;
else if( i >= first_end && i < second_start ) fPos = ((int)NUM_ROWS_SHOWN)/2-0.5f;
else if( i >= second_end ) fPos = ((int)NUM_ROWS_SHOWN)-0.5f;
row.m_tsDestination = m_exprRowPositionTransformFunction.GetPosition( (float) fPos, i, min( (int)Rows.size(), (int)NUM_ROWS_SHOWN ) );