Why did I use >= originally? That makes no sense.
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@@ -353,11 +353,11 @@ void NoteDataWithScoring::GetActualRadarValues(const NoteData &in,
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{
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{
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if(curr_note->subType == TapNoteSubType_Hold)
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if(curr_note->subType == TapNoteSubType_Hold)
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{
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{
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state.holds_held+= (curr_note->HoldResult.hns >= HNS_Held);
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state.holds_held+= (curr_note->HoldResult.hns == HNS_Held);
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}
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}
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else if(curr_note->subType == TapNoteSubType_Roll)
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else if(curr_note->subType == TapNoteSubType_Roll)
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{
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{
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state.rolls_held+= (curr_note->HoldResult.hns >= HNS_Held);
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state.rolls_held+= (curr_note->HoldResult.hns == HNS_Held);
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}
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}
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state.hold_ends.push_back(
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state.hold_ends.push_back(
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hold_status(state.curr_row + curr_note->iDuration,
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hold_status(state.curr_row + curr_note->iDuration,
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