Consistent insensitive string comparisons.

This seems to reduce the need for a #define,
but I need someone on the Windows side to check.
This commit is contained in:
Jason Felds
2011-05-11 16:48:51 -04:00
parent 52f3bdf7a6
commit 750b688de4
17 changed files with 72 additions and 79 deletions
+2 -2
View File
@@ -143,9 +143,9 @@ static void Deserialize( Song &out, const Json::Value &root )
out.m_fMusicSampleStartSeconds = (float)root["SampleStart"].asDouble();
out.m_fMusicSampleLengthSeconds = (float)root["SampleLength"].asDouble();
RString sSelectable = root["Selectable"].asString();
if( !stricmp(sSelectable,"YES") )
if( sSelectable.EqualsNoCase("YES") )
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else if(!stricmp(sSelectable,"NO"))
else if( sSelectable.EqualsNoCase("NO") )
out.m_SelectionDisplay = out.SHOW_NEVER;
out.m_fFirstBeat = (float)root["FirstBeat"].asDouble();