Revamp texture caching system
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@@ -27,6 +27,7 @@
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#include "SDL_utils.h"
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#include "RageSoundManager.h"
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#include "CodeDetector.h"
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#include "RageTextureManager.h"
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#define LOGO_ON_COMMAND THEME->GetMetric("ScreenTitleMenu","LogoOnCommand")
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@@ -240,6 +241,7 @@ void ScreenTitleMenu::Input( const DeviceInput& DeviceI, const InputEventType ty
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THEME->NextTheme();
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SCREENMAN->SystemMessage( "Theme: "+THEME->GetCurThemeName() );
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SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
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TEXTUREMAN->DoDelayedDelete();
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}
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if( CodeDetector::EnteredCode(GameI.controller,CodeDetector::CODE_NEXT_ANNOUNCER) )
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{
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