adding SetCombo part 1
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@@ -32,6 +32,7 @@ public:
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void ResetScoreForLesson();
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void ResetScoreForLesson();
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bool m_bJoined;
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bool m_bJoined;
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bool m_bPlayerCanAchieveFullCombo;
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vector<Steps*> m_vpPossibleSteps;
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vector<Steps*> m_vpPossibleSteps;
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int m_iStepsPlayed; // how many of m_vpPossibleStepshow many of m_vpPossibleSteps were played
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int m_iStepsPlayed; // how many of m_vpPossibleStepshow many of m_vpPossibleSteps were played
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/**
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/**
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