fix warnings

This commit is contained in:
Glenn Maynard
2004-06-03 20:02:46 +00:00
parent 61581479d8
commit 74ab510484
3 changed files with 1 additions and 3 deletions
+1 -1
View File
@@ -150,7 +150,7 @@ void CourseUtil::SortCoursePointerArrayByAvgDifficulty( vector<Course*> &apCours
for(unsigned i = 0; i < apCourses.size(); ++i) for(unsigned i = 0; i < apCourses.size(); ++i)
{ {
Trail* pTrail = apCourses[i]->GetTrail( GAMESTATE->GetCurrentStyleDef()->m_StepsType, COURSE_DIFFICULTY_REGULAR ); Trail* pTrail = apCourses[i]->GetTrail( GAMESTATE->GetCurrentStyleDef()->m_StepsType, COURSE_DIFFICULTY_REGULAR );
course_sort_val[apCourses[i]] = pTrail->GetMeter(); course_sort_val[apCourses[i]] = (float) pTrail->GetMeter();
} }
sort( apCourses.begin(), apCourses.end(), CompareCoursePointersByTitle ); sort( apCourses.begin(), apCourses.end(), CompareCoursePointersByTitle );
stable_sort( apCourses.begin(), apCourses.end(), CompareCoursePointersBySortValueAscending ); stable_sort( apCourses.begin(), apCourses.end(), CompareCoursePointersBySortValueAscending );
-1
View File
@@ -153,7 +153,6 @@ void PaneDisplay::SetContent( PaneContents c )
const Song *pSong = GAMESTATE->m_pCurSong; const Song *pSong = GAMESTATE->m_pCurSong;
const Steps *pSteps = GAMESTATE->m_pCurSteps[m_PlayerNumber]; const Steps *pSteps = GAMESTATE->m_pCurSteps[m_PlayerNumber];
StepsType st = GAMESTATE->GetCurrentStyleDef()->m_StepsType;
const Course *pCourse = GAMESTATE->m_pCurCourse; const Course *pCourse = GAMESTATE->m_pCurCourse;
const Trail *pTrail = GAMESTATE->m_pCurTrail[m_PlayerNumber]; const Trail *pTrail = GAMESTATE->m_pCurTrail[m_PlayerNumber];
@@ -322,7 +322,6 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S
Song* pSong = ss.pSong; Song* pSong = ss.pSong;
Steps* pSteps = ss.pSteps[p]; Steps* pSteps = ss.pSteps[p];
Course* pCourse = GAMESTATE->m_pCurCourse; Course* pCourse = GAMESTATE->m_pCurCourse;
StepsType st = GAMESTATE->GetCurrentStyleDef()->m_StepsType;
Trail* pTrail = GAMESTATE->m_pCurTrail[p]; Trail* pTrail = GAMESTATE->m_pCurTrail[p];
int iHighScoreIndex = -1; // -1 means "out of ranking" int iHighScoreIndex = -1; // -1 means "out of ranking"