When start/back is pressed at the evaluation screen, settle the grade immediately so it can be seen during fade out.
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@@ -769,6 +769,8 @@ void ScreenEvaluation::TweenOffScreen()
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*/
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*/
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for( p=0; p<NUM_PLAYERS; p++ )
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for( p=0; p<NUM_PLAYERS; p++ )
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{
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{
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m_Grades[p].SettleImmediately();
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m_BonusInfoFrame[p].BeginTweeningQueued( MENU_ELEMENTS_TWEEN_TIME, Actor::TWEEN_BIAS_END );
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m_BonusInfoFrame[p].BeginTweeningQueued( MENU_ELEMENTS_TWEEN_TIME, Actor::TWEEN_BIAS_END );
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m_BonusInfoFrame[p].SetTweenZoomY( 0 );
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m_BonusInfoFrame[p].SetTweenZoomY( 0 );
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