fixes.
This commit is contained in:
@@ -894,7 +894,7 @@ void GameManager::GetGameplayStylesForGame( Game game, CArray<Style,Style>& aSty
|
|||||||
for( int s=0; s<NUM_STYLES; s++ ) {
|
for( int s=0; s<NUM_STYLES; s++ ) {
|
||||||
if( g_StyleDefs[s].m_Game != game)
|
if( g_StyleDefs[s].m_Game != game)
|
||||||
continue;
|
continue;
|
||||||
if( !editor && g_StyleDefs[s].m_bUsedForGameplay )
|
if( !editor && !g_StyleDefs[s].m_bUsedForGameplay )
|
||||||
continue;
|
continue;
|
||||||
if( editor && !g_StyleDefs[s].m_bUsedForEdit )
|
if( editor && !g_StyleDefs[s].m_bUsedForEdit )
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
Reference in New Issue
Block a user