fixes.
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@@ -894,7 +894,7 @@ void GameManager::GetGameplayStylesForGame( Game game, CArray<Style,Style>& aSty
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for( int s=0; s<NUM_STYLES; s++ ) {
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if( g_StyleDefs[s].m_Game != game)
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continue;
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if( !editor && g_StyleDefs[s].m_bUsedForGameplay )
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if( !editor && !g_StyleDefs[s].m_bUsedForGameplay )
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continue;
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if( editor && !g_StyleDefs[s].m_bUsedForEdit )
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continue;
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