some MENU -> GAME

This commit is contained in:
Glenn Maynard
2007-05-10 17:59:13 +00:00
parent b8273e635d
commit 743421f88f
5 changed files with 16 additions and 16 deletions
+2 -2
View File
@@ -1223,7 +1223,7 @@ bool HandleGlobalInputs( const InputEventPlus &input )
switch( input.MenuI )
{
case MENU_BUTTON_OPERATOR:
case GAME_BUTTON_OPERATOR:
/* Global operator key, to get quick access to the options menu. Don't
* do this if we're on a "system menu", which includes the editor
@@ -1237,7 +1237,7 @@ bool HandleGlobalInputs( const InputEventPlus &input )
}
return true;
case MENU_BUTTON_COIN:
case GAME_BUTTON_COIN:
/* Handle a coin insertion. */
if( GAMESTATE->IsEditing() ) // no coins while editing
{