Add "tipsy" effect (is there a better name for this?)
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@@ -47,7 +47,7 @@ enum {
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OptionRow g_PlayerOptionsLines[NUM_PLAYER_OPTIONS_LINES] = {
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OptionRow( "Speed", "x0.25","x0.5","x0.75","x1","x1.5","x2","x3","x5","x8","C200","C300" ),
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OptionRow( "Acceler\n-ation", "OFF","BOOST","BRAKE","WAVE","EXPAND","BOOMERANG" ),
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OptionRow( "Effect", "OFF","DRUNK","DIZZY","MINI","FLIP","TORNADO" ),
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OptionRow( "Effect", "OFF","DRUNK","DIZZY","MINI","FLIP","TORNADO","TIPSY" ),
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OptionRow( "Appear\n-ance", "VISIBLE","HIDDEN","SUDDEN","STEALTH","BLINK", "R.VANISH" ),
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OptionRow( "Turn", "OFF","MIRROR","LEFT","RIGHT","SHUFFLE","S.SHUFFLE" ),
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OptionRow( "Trans\n-form", "OFF","LITTLE","WIDE","BIG","QUICK","SKIPPY","MINES" ),
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@@ -67,6 +67,7 @@ static const PlayerOptions::Effect ChoosableEffects[] =
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PlayerOptions::EFFECT_MINI,
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PlayerOptions::EFFECT_FLIP,
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PlayerOptions::EFFECT_TORNADO,
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PlayerOptions::EFFECT_TIPSY,
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PlayerOptions::NUM_EFFECTS
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};
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