Add "tipsy" effect (is there a better name for this?)

This commit is contained in:
Chris Danford
2003-08-16 23:34:47 +00:00
parent 7395839f3e
commit 7429c86ebe
17 changed files with 343 additions and 79 deletions
+2 -2
View File
@@ -29,8 +29,8 @@ public:
void Load( int iColNum, PlayerNumber pn );
void DrawTap( int iCol, float fBeat, bool bOnSameRowAsHoldStart, bool bIsAddition, bool bIsMine, float fPercentFadeToFail, float fLife = 1 );
void DrawHold( const HoldNote& hn, bool bActive, float fLife, float fPercentFadeToFail, bool bDrawGlowOnly = false );
void DrawTap( int iCol, float fBeat, bool bOnSameRowAsHoldStart, bool bIsAddition, bool bIsMine, float fPercentFadeToFail, float fLife, float fReverseOffsetPixels );
void DrawHold( const HoldNote& hn, bool bActive, float fLife, float fPercentFadeToFail, bool bDrawGlowOnly, float fReverseOffsetPixels );
protected:
void SetActiveFrame( float fNoteBeat, Actor &actorToSet, float fAnimationLengthInBeats, bool bVivid, bool bNoteColor );