Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.

This commit is contained in:
Chris Danford
2002-10-28 05:30:45 +00:00
parent 5110da12d3
commit 73f7db6b15
99 changed files with 1203 additions and 718 deletions
+2 -2
View File
@@ -29,12 +29,12 @@ public:
protected:
int GetTapGrayFrameNo( const float fNoteBeat );
int GetTapColorFrameNo( const float fNoteBeat );
void GetTapEdgeColors( const float fNoteBeat, D3DXCOLOR &colorLeadingOut, D3DXCOLOR &colorTrailingOut );
void GetTapEdgeColors( const float fNoteBeat, RageColor &colorLeadingOut, RageColor &colorTrailingOut );
PlayerNumber m_PlayerNumber; // to look up PlayerOptions
Sprite m_sprTapParts; // for now, must be an even number of frames
Sprite m_sprHoldParts; // for now, must be 8 frames
CArray<D3DXCOLOR,D3DXCOLOR> m_colorTapTweens;
CArray<RageColor,RageColor> m_colorTapTweens;
};