Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.

This commit is contained in:
Chris Danford
2002-10-28 05:30:45 +00:00
parent 5110da12d3
commit 73f7db6b15
99 changed files with 1203 additions and 718 deletions
+6 -6
View File
@@ -77,7 +77,7 @@ void MenuElements::Load( CString sBackgroundPath, CString sTopEdgePath, CString
m_Background.LoadFromAniDir( sBackgroundPath );
m_quadBrightness.SetDiffuse( D3DXCOLOR(0,0,0,0) );
m_quadBrightness.SetDiffuse( RageColor(0,0,0,0) );
m_quadBrightness.StretchTo( CRect(SCREEN_LEFT, SCREEN_TOP, SCREEN_RIGHT, SCREEN_BOTTOM) );
m_sprTopEdge.Load( sTopEdgePath );
@@ -87,7 +87,7 @@ void MenuElements::Load( CString sBackgroundPath, CString sTopEdgePath, CString
m_sprStyleIcon.StopAnimating();
m_sprStyleIcon.SetXY( STYLE_ICON_X, STYLE_ICON_Y );
if( GAMESTATE->m_CurStyle == STYLE_NONE || !bShowStyleIcon )
m_sprStyleIcon.SetDiffuse( D3DXCOLOR(1,1,1,0) );
m_sprStyleIcon.SetDiffuse( RageColor(1,1,1,0) );
else
{
int iRowNum = GetStyleIndexRelativeToGame( GAMESTATE->m_CurGame, GAMESTATE->m_CurStyle );
@@ -226,9 +226,9 @@ void MenuElements::TweenBottomLayerOnScreen()
m_sprBottomEdge.BeginTweening( MENU_ELEMENTS_TWEEN_TIME/2 );
m_sprBottomEdge.SetTweenY( fOriginalY );
m_quadBrightness.SetDiffuse( D3DXCOLOR(0,0,0,1) );
m_quadBrightness.SetDiffuse( RageColor(0,0,0,1) );
m_quadBrightness.BeginTweening( MENU_ELEMENTS_TWEEN_TIME/2 );
m_quadBrightness.SetTweenDiffuse( D3DXCOLOR(0,0,0,0) );
m_quadBrightness.SetTweenDiffuse( RageColor(0,0,0,0) );
}
void MenuElements::TweenBottomLayerOffScreen()
@@ -238,11 +238,11 @@ void MenuElements::TweenBottomLayerOffScreen()
m_sprBottomEdge.BeginTweening( MENU_ELEMENTS_TWEEN_TIME/2 );
m_sprBottomEdge.SetTweenY( fOriginalY + 100 );
m_quadBrightness.SetDiffuse( D3DXCOLOR(0,0,0,0) );
m_quadBrightness.SetDiffuse( RageColor(0,0,0,0) );
m_quadBrightness.StopTweening();
m_quadBrightness.BeginTweening( MENU_ELEMENTS_TWEEN_TIME*3/2.0f ); // sleep
m_quadBrightness.BeginTweening( MENU_ELEMENTS_TWEEN_TIME/2 ); // fade
m_quadBrightness.SetTweenDiffuse( D3DXCOLOR(0,0,0,1) );
m_quadBrightness.SetTweenDiffuse( RageColor(0,0,0,1) );
}
void MenuElements::TweenOnScreenFromBlack( ScreenMessage smSendWhenDone )