Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.

This commit is contained in:
Chris Danford
2002-10-28 05:30:45 +00:00
parent 5110da12d3
commit 73f7db6b15
99 changed files with 1203 additions and 718 deletions
+1 -1
View File
@@ -64,7 +64,7 @@ void FocusingSprite::DrawPrimitives()
{
if( m_BlurState != invisible )
{
SetDiffuse( D3DXCOLOR(1,1,1,0.5f-m_fPercentBlurred/2) );
SetDiffuse( RageColor(1,1,1,0.5f-m_fPercentBlurred/2) );
m_sprites[0].SetXY( m_fPercentBlurred*BLUR_DISTANCE*2, m_fPercentBlurred*BLUR_DISTANCE );
m_sprites[1].SetXY( -m_fPercentBlurred*BLUR_DISTANCE*2, -m_fPercentBlurred*BLUR_DISTANCE );