[timing] Convert the others to use AddSegment.
I was given enough confirmation to continue on.
This commit is contained in:
@@ -60,8 +60,8 @@ struct MusicPlaying
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RageSound *m_Music;
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RageSound *m_Music;
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MusicPlaying( RageSound *Music )
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MusicPlaying( RageSound *Music )
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{
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{
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m_Timing.AddBPMSegment( BPMSegment(0,120) );
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m_Timing.AddSegment( SEGMENT_BPM, new BPMSegment(0,120) );
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m_NewTiming.AddBPMSegment( BPMSegment(0,120) );
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m_NewTiming.AddSegment( SEGMENT_BPM, new BPMSegment(0,120) );
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m_bHasTiming = false;
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m_bHasTiming = false;
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m_bTimingDelayed = false;
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m_bTimingDelayed = false;
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m_bApplyMusicRate = false;
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m_bApplyMusicRate = false;
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+12
-11
@@ -590,8 +590,7 @@ static void ReadGlobalTags( const NameToData_t &mapNameToData, Song &out, Measur
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if( fBPM > 0.0f )
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if( fBPM > 0.0f )
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{
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{
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BPMSegment newSeg( 0, fBPM );
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out.m_SongTiming.AddSegment( SEGMENT_BPM, new BPMSegment(0, fBPM) );
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out.m_SongTiming.AddBPMSegment( newSeg );
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LOG->Trace( "Inserting new BPM change at beat %f, BPM %f", NoteRowToBeat(0), fBPM );
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LOG->Trace( "Inserting new BPM change at beat %f, BPM %f", NoteRowToBeat(0), fBPM );
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}
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}
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else
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else
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@@ -693,9 +692,9 @@ static void ReadGlobalTags( const NameToData_t &mapNameToData, Song &out, Measur
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if( fBPM > 0.0f )
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if( fBPM > 0.0f )
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{
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{
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BPMSegment newSeg( BeatToNoteRow(fBeat), fBPM );
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BPMSegment * newSeg = new BPMSegment( fBeat, fBPM );
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out.m_SongTiming.AddBPMSegment( newSeg );
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out.m_SongTiming.AddSegment( SEGMENT_BPM, newSeg );
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LOG->Trace( "Inserting new BPM change at beat %f, BPM %f", fBeat, newSeg.GetBPM() );
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LOG->Trace( "Inserting new BPM change at beat %f, BPM %f", fBeat, newSeg->GetBPM() );
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}
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}
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else
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else
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{
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{
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@@ -720,9 +719,9 @@ static void ReadGlobalTags( const NameToData_t &mapNameToData, Song &out, Measur
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float fBeats = StringToFloat( sBeats ) / 48.0f;
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float fBeats = StringToFloat( sBeats ) / 48.0f;
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float fFreezeSecs = fBeats / fBPS;
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float fFreezeSecs = fBeats / fBPS;
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StopSegment newSeg( BeatToNoteRow(fBeat), fFreezeSecs );
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StopSegment * newSeg = new StopSegment( fBeat, fFreezeSecs );
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out.m_SongTiming.AddStopSegment( newSeg );
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out.m_SongTiming.AddSegment( SEGMENT_STOP_DELAY, newSeg );
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LOG->Trace( "Inserting new Freeze at beat %f, secs %f", fBeat, newSeg.GetPause() );
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LOG->Trace( "Inserting new Freeze at beat %f, secs %f", fBeat, newSeg->GetPause() );
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}
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}
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else
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else
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{
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{
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@@ -749,9 +748,11 @@ static void ReadGlobalTags( const NameToData_t &mapNameToData, Song &out, Measur
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if( fBPM > 0.0f )
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if( fBPM > 0.0f )
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{
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{
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BPMSegment newSeg( iStepIndex, fBPM );
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BPMSegment * newSeg = new BPMSegment( iStepIndex, fBPM );
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out.m_SongTiming.AddBPMSegment( newSeg );
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out.m_SongTiming.AddSegment( SEGMENT_BPM, newSeg );
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LOG->Trace( "Inserting new BPM change at beat %f, BPM %f", newSeg.GetBeat(), newSeg.GetBPM() );
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LOG->Trace("Inserting new BPM change at beat %f, BPM %f",
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newSeg->GetBeat(),
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newSeg->GetBPM() );
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}
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}
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else
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else
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+34
-32
@@ -251,8 +251,8 @@ bool SMLoader::ProcessBPMs( TimingData &out, const RString line, const int rowsP
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if( negBPM < 0 )
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if( negBPM < 0 )
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{
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{
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float endBeat = fBeat + (fNewBPM / -negBPM) * (fBeat - negBeat);
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float endBeat = fBeat + (fNewBPM / -negBPM) * (fBeat - negBeat);
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WarpSegment new_seg(negBeat, endBeat - negBeat);
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out.AddSegment(SEGMENT_WARP,
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out.AddWarpSegment( new_seg );
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new WarpSegment(negBeat, endBeat - negBeat));
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negBeat = -1;
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negBeat = -1;
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negBPM = 1;
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negBPM = 1;
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@@ -267,13 +267,13 @@ bool SMLoader::ProcessBPMs( TimingData &out, const RString line, const int rowsP
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// add in a warp.
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// add in a warp.
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if( highspeedBeat > 0 )
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if( highspeedBeat > 0 )
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{
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{
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WarpSegment new_seg(highspeedBeat, fBeat - highspeedBeat);
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out.AddSegment(SEGMENT_WARP,
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out.AddWarpSegment( new_seg );
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new WarpSegment(highspeedBeat, fBeat - highspeedBeat) );
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highspeedBeat = -1;
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highspeedBeat = -1;
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}
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}
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{
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{
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BPMSegment new_seg( BeatToNoteRow( fBeat ), fNewBPM );
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out.AddSegment(SEGMENT_BPM,
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out.AddBPMSegment( new_seg );
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new BPMSegment(fBeat, fNewBPM));
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}
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}
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}
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}
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}
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}
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@@ -317,8 +317,7 @@ void SMLoader::ProcessStops( TimingData &out, const RString line, const int rows
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if( negBeat + fSkipBeats > fFreezeBeat )
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if( negBeat + fSkipBeats > fFreezeBeat )
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fSkipBeats = fFreezeBeat - negBeat;
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fSkipBeats = fFreezeBeat - negBeat;
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WarpSegment ws( negBeat, fSkipBeats);
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out.AddSegment(SEGMENT_WARP, new WarpSegment(negBeat, fSkipBeats));
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out.AddWarpSegment( ws );
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negBeat = -1;
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negBeat = -1;
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negPause = 0;
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negPause = 0;
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@@ -331,8 +330,8 @@ void SMLoader::ProcessStops( TimingData &out, const RString line, const int rows
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}
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}
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else if( fFreezeSeconds > 0.0f )
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else if( fFreezeSeconds > 0.0f )
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{
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{
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StopSegment ss( BeatToNoteRow(fFreezeBeat), fFreezeSeconds );
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out.AddSegment(SEGMENT_STOP_DELAY,
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out.AddStopSegment( ss );
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new StopSegment(fFreezeBeat, fFreezeSeconds));
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}
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}
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}
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}
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@@ -340,12 +339,11 @@ void SMLoader::ProcessStops( TimingData &out, const RString line, const int rows
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// Process the prior stop if there was one.
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// Process the prior stop if there was one.
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if( negPause > 0 )
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if( negPause > 0 )
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{
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{
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BPMSegment oldBPM = out.GetBPMSegmentAtRow(BeatToNoteRow(negBeat));
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BPMSegment oldBPM = out.GetBPMSegmentAtBeat(negBeat);
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float fSecondsPerBeat = 60 / oldBPM.GetBPM();
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float fSecondsPerBeat = 60 / oldBPM.GetBPM();
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float fSkipBeats = negPause / fSecondsPerBeat;
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float fSkipBeats = negPause / fSecondsPerBeat;
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WarpSegment ws( negBeat, fSkipBeats);
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out.AddSegment(SEGMENT_WARP, new WarpSegment(negBeat, fSkipBeats));
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out.AddWarpSegment( ws );
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}
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}
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}
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}
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@@ -370,15 +368,14 @@ void SMLoader::ProcessDelays( TimingData &out, const RString line, const int row
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const float fFreezeBeat = RowToBeat( arrayDelayValues[0], rowsPerBeat );
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const float fFreezeBeat = RowToBeat( arrayDelayValues[0], rowsPerBeat );
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const float fFreezeSeconds = StringToFloat( arrayDelayValues[1] );
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const float fFreezeSeconds = StringToFloat( arrayDelayValues[1] );
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StopSegment new_seg( fFreezeBeat, fFreezeSeconds, true );
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StopSegment * new_seg = new StopSegment(fFreezeBeat,
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// XXX: Remove Negatives Bug?
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fFreezeSeconds,
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new_seg.SetBeat(fFreezeBeat);
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true);
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new_seg.SetPause(fFreezeSeconds);
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// LOG->Trace( "Adding a delay segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fStopSeconds );
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// LOG->Trace( "Adding a delay segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fStopSeconds );
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if(fFreezeSeconds > 0.0f)
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if(fFreezeSeconds > 0.0f)
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out.AddStopSegment( new_seg );
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out.AddSegment( SEGMENT_STOP_DELAY, new_seg );
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else
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else
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LOG->UserLog(
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LOG->UserLog(
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"Song file",
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"Song file",
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@@ -409,7 +406,10 @@ void SMLoader::ProcessTimeSignatures( TimingData &out, const RString line, const
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const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
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const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
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TimeSignatureSegment seg( fBeat, StringToInt( vs2[1] ), StringToInt( vs2[2] ));
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TimeSignatureSegment * seg =
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new TimeSignatureSegment(fBeat,
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StringToInt( vs2[1] ),
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StringToInt( vs2[2] ));
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if( fBeat < 0 )
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if( fBeat < 0 )
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{
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{
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@@ -420,25 +420,25 @@ void SMLoader::ProcessTimeSignatures( TimingData &out, const RString line, const
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continue;
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continue;
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}
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}
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if( seg.GetNum() < 1 )
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if( seg->GetNum() < 1 )
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{
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{
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LOG->UserLog("Song file",
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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this->GetSongTitle(),
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"has an invalid time signature change with beat %f, iNumerator %i.",
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"has an invalid time signature change with beat %f, iNumerator %i.",
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fBeat, seg.GetNum() );
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fBeat, seg->GetNum() );
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continue;
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continue;
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}
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}
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if( seg.GetDen() < 1 )
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if( seg->GetDen() < 1 )
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{
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{
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LOG->UserLog("Song file",
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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this->GetSongTitle(),
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"has an invalid time signature change with beat %f, iDenominator %i.",
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"has an invalid time signature change with beat %f, iDenominator %i.",
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fBeat, seg.GetDen() );
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fBeat, seg->GetDen() );
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continue;
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continue;
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}
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}
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out.AddTimeSignatureSegment( seg );
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out.AddSegment( SEGMENT_TIME_SIG, seg );
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}
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}
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}
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}
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@@ -463,8 +463,8 @@ void SMLoader::ProcessTickcounts( TimingData &out, const RString line, const int
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const float fTickcountBeat = RowToBeat( arrayTickcountValues[0], rowsPerBeat );
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const float fTickcountBeat = RowToBeat( arrayTickcountValues[0], rowsPerBeat );
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int iTicks = clamp(atoi( arrayTickcountValues[1] ), 0, ROWS_PER_BEAT);
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int iTicks = clamp(atoi( arrayTickcountValues[1] ), 0, ROWS_PER_BEAT);
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TickcountSegment new_seg( fTickcountBeat, iTicks );
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out.AddSegment( SEGMENT_TICKCOUNT,
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out.AddTickcountSegment( new_seg );
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new TickcountSegment(fTickcountBeat, iTicks) );
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}
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}
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}
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}
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@@ -499,8 +499,10 @@ void SMLoader::ProcessSpeeds( TimingData &out, const RString line, const int row
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const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
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const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
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SpeedSegment seg( fBeat, StringToFloat( vs2[1] ), StringToFloat( vs2[2] ));
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SpeedSegment * seg = new SpeedSegment(fBeat,
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seg.SetUnit(StringToInt(vs2[3]));
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StringToFloat( vs2[1] ),
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StringToFloat( vs2[2] ));
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seg->SetUnit(StringToInt(vs2[3]));
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if( fBeat < 0 )
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if( fBeat < 0 )
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{
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{
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@@ -511,16 +513,16 @@ void SMLoader::ProcessSpeeds( TimingData &out, const RString line, const int row
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continue;
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continue;
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}
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}
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if( seg.GetLength() < 0 )
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if( seg->GetLength() < 0 )
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{
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{
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LOG->UserLog("Song file",
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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this->GetSongTitle(),
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"has an speed change with beat %f, length %f.",
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"has an speed change with beat %f, length %f.",
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fBeat, seg.GetLength() );
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fBeat, seg->GetLength() );
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continue;
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continue;
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}
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}
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out.AddSpeedSegment( seg );
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out.AddSegment( SEGMENT_SPEED, seg );
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}
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}
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}
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}
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@@ -546,7 +548,7 @@ void SMLoader::ProcessFakes( TimingData &out, const RString line, const int rows
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const float fNewBeat = StringToFloat( arrayFakeValues[1] );
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const float fNewBeat = StringToFloat( arrayFakeValues[1] );
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if(fNewBeat > 0)
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if(fNewBeat > 0)
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out.AddFakeSegment( FakeSegment(fBeat, fNewBeat) );
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out.AddSegment( SEGMENT_FAKE, new FakeSegment(fBeat, fNewBeat) );
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else
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else
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{
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{
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LOG->UserLog("Song file",
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LOG->UserLog("Song file",
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+15
-11
@@ -38,8 +38,8 @@ void SMALoader::ProcessMultipliers( TimingData &out, const int iRowsPerBeat, con
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const int iMisses = (size == 2 || size == 4 ?
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const int iMisses = (size == 2 || size == 4 ?
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iCombos :
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iCombos :
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StringToInt(arrayMultiplierValues[2]));
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StringToInt(arrayMultiplierValues[2]));
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ComboSegment new_seg( fComboBeat, iCombos, iMisses );
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out.AddSegment(SEGMENT_COMBO,
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out.AddComboSegment( new_seg );
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new ComboSegment( fComboBeat, iCombos, iMisses ));
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}
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}
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}
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}
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@@ -64,7 +64,9 @@ void SMALoader::ProcessBeatsPerMeasure( TimingData &out, const RString sParam )
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const float fBeat = StringToFloat( vs2[0] );
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const float fBeat = StringToFloat( vs2[0] );
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TimeSignatureSegment seg( fBeat, StringToInt( vs2[1] ), 4 );
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TimeSignatureSegment * seg = new TimeSignatureSegment(fBeat,
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StringToInt(vs2[1]),
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4 );
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if( fBeat < 0 )
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if( fBeat < 0 )
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{
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{
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@@ -75,16 +77,16 @@ void SMALoader::ProcessBeatsPerMeasure( TimingData &out, const RString sParam )
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continue;
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continue;
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}
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}
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if( seg.GetNum() < 1 )
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if( seg->GetNum() < 1 )
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{
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{
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LOG->UserLog("Song file",
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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this->GetSongTitle(),
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"has an invalid time signature change with beat %f, iNumerator %i.",
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"has an invalid time signature change with beat %f, iNumerator %i.",
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fBeat, seg.GetNum() );
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fBeat, seg->GetNum() );
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continue;
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continue;
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}
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}
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out.AddTimeSignatureSegment( seg );
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out.AddSegment( SEGMENT_TIME_SIG, seg );
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}
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}
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}
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}
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@@ -123,8 +125,10 @@ void SMALoader::ProcessSpeeds( TimingData &out, const RString line, const int ro
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unsigned short tmp = ((backup != vs2[2]) ? 1 : 0);
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unsigned short tmp = ((backup != vs2[2]) ? 1 : 0);
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SpeedSegment seg(fBeat, StringToFloat( vs2[1] ), StringToFloat(vs2[2]), tmp);
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SpeedSegment * seg = new SpeedSegment(fBeat,
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//seg.SetUnit(tmp);
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StringToFloat( vs2[1] ),
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StringToFloat(vs2[2]),
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tmp);
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if( fBeat < 0 )
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if( fBeat < 0 )
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{
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{
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@@ -135,16 +139,16 @@ void SMALoader::ProcessSpeeds( TimingData &out, const RString line, const int ro
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continue;
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continue;
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}
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}
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if( seg.GetLength() < 0 )
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if( seg->GetLength() < 0 )
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{
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{
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LOG->UserLog("Song file",
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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this->GetSongTitle(),
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"has an speed change with beat %f, length %f.",
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"has an speed change with beat %f, length %f.",
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fBeat, seg.GetLength() );
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fBeat, seg->GetLength() );
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continue;
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continue;
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}
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}
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out.AddSpeedSegment( seg );
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out.AddSegment( SEGMENT_SPEED, seg );
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}
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}
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}
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}
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@@ -37,10 +37,10 @@ void SSCLoader::ProcessWarps( TimingData &out, const RString sParam, const float
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// Early versions were absolute in beats. They should be relative.
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// Early versions were absolute in beats. They should be relative.
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if( ( fVersion < VERSION_SPLIT_TIMING && fNewBeat > fBeat ) )
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if( ( fVersion < VERSION_SPLIT_TIMING && fNewBeat > fBeat ) )
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{
|
{
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out.AddWarpSegment( WarpSegment(fBeat, fNewBeat - fBeat) );
|
out.AddSegment( SEGMENT_WARP, new WarpSegment(fBeat, fNewBeat - fBeat) );
|
||||||
}
|
}
|
||||||
else if( fNewBeat > 0 )
|
else if( fNewBeat > 0 )
|
||||||
out.AddWarpSegment( WarpSegment(fBeat, fNewBeat) );
|
out.AddSegment( SEGMENT_WARP, new WarpSegment(fBeat, fNewBeat) );
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
LOG->UserLog("Song file",
|
LOG->UserLog("Song file",
|
||||||
@@ -73,7 +73,7 @@ void SSCLoader::ProcessLabels( TimingData &out, const RString sParam )
|
|||||||
RString sLabel = arrayLabelValues[1];
|
RString sLabel = arrayLabelValues[1];
|
||||||
TrimRight(sLabel);
|
TrimRight(sLabel);
|
||||||
if( fBeat >= 0.0f )
|
if( fBeat >= 0.0f )
|
||||||
out.AddLabelSegment( LabelSegment(fBeat, sLabel) );
|
out.AddSegment( SEGMENT_LABEL, new LabelSegment(fBeat, sLabel) );
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
LOG->UserLog("Song file",
|
LOG->UserLog("Song file",
|
||||||
@@ -106,8 +106,7 @@ void SSCLoader::ProcessCombos( TimingData &out, const RString line, const int ro
|
|||||||
const float fComboBeat = StringToFloat( arrayComboValues[0] );
|
const float fComboBeat = StringToFloat( arrayComboValues[0] );
|
||||||
const int iCombos = StringToInt( arrayComboValues[1] );
|
const int iCombos = StringToInt( arrayComboValues[1] );
|
||||||
const int iMisses = (size == 2 ? iCombos : StringToInt(arrayComboValues[2]));
|
const int iMisses = (size == 2 ? iCombos : StringToInt(arrayComboValues[2]));
|
||||||
ComboSegment new_seg( fComboBeat, iCombos, iMisses );
|
out.AddSegment( SEGMENT_COMBO, new ComboSegment( fComboBeat, iCombos, iMisses ) );
|
||||||
out.AddComboSegment( new_seg );
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -132,7 +131,7 @@ void SSCLoader::ProcessScrolls( TimingData &out, const RString sParam )
|
|||||||
|
|
||||||
const float fBeat = StringToFloat( vs2[0] );
|
const float fBeat = StringToFloat( vs2[0] );
|
||||||
|
|
||||||
ScrollSegment seg( fBeat, StringToFloat( vs2[1] ) );
|
ScrollSegment * seg = new ScrollSegment(fBeat, StringToFloat( vs2[1] ) );
|
||||||
|
|
||||||
if( fBeat < 0 )
|
if( fBeat < 0 )
|
||||||
{
|
{
|
||||||
@@ -143,7 +142,7 @@ void SSCLoader::ProcessScrolls( TimingData &out, const RString sParam )
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
out.AddScrollSegment( seg );
|
out.AddSegment( SEGMENT_SCROLL, seg );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -121,8 +121,8 @@ static void WriteGlobalTags( RageFile &f, Song &out )
|
|||||||
int iRow = ws->GetRow();
|
int iRow = ws->GetRow();
|
||||||
float fBPS = 60 / out.m_SongTiming.GetBPMAtRow(iRow);
|
float fBPS = 60 / out.m_SongTiming.GetBPMAtRow(iRow);
|
||||||
float fSkip = fBPS * ws->GetLength();
|
float fSkip = fBPS * ws->GetLength();
|
||||||
StopSegment ss(iRow, -fSkip, false);
|
out.m_SongTiming.AddSegment(SEGMENT_STOP_DELAY,
|
||||||
out.m_SongTiming.AddStopSegment( ss );
|
new StopSegment(iRow, -fSkip, false) );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+2
-1
@@ -1983,7 +1983,8 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
|
|||||||
{
|
{
|
||||||
// create a new StopSegment
|
// create a new StopSegment
|
||||||
if( fDelta > 0 )
|
if( fDelta > 0 )
|
||||||
GetAppropriateTiming().AddStopSegment( StopSegment( GetRow(), fDelta) );
|
GetAppropriateTiming().AddSegment(SEGMENT_STOP_DELAY,
|
||||||
|
new StopSegment( GetRow(), fDelta) );
|
||||||
}
|
}
|
||||||
else // StopSegment being modified is m_SongTiming.m_StopSegments[i]
|
else // StopSegment being modified is m_SongTiming.m_StopSegments[i]
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user