merge SetPosition_Accurate and SetPosition_Fast. Use a property

instead.
This commit is contained in:
Glenn Maynard
2006-12-10 08:59:13 +00:00
parent 77d3971fd4
commit 7385c1f4c1
19 changed files with 63 additions and 93 deletions
+1 -1
View File
@@ -2304,8 +2304,8 @@ void ScreenEdit::TransitionEditState( EditState em )
RageSoundParams p;
p.m_fSpeed = GAMESTATE->m_SongOptions.GetCurrent().m_fMusicRate;
p.m_StartSecond = fStartSeconds;
p.m_bAccurateSync = true;
p.StopMode = RageSoundParams::M_CONTINUE;
m_soundMusic.SetProperty( "AccurateSync", true );
m_soundMusic.Play( &p );
break;
}