From 7385581ccd65c5cc0f91c0dc6b6e35e2960dc3ed Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 5 May 2003 04:03:49 +0000 Subject: [PATCH] fix LifeMeterBar stream alignment --- stepmania/src/LifeMeterBar.cpp | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/stepmania/src/LifeMeterBar.cpp b/stepmania/src/LifeMeterBar.cpp index 19dab080c8..a6690a2162 100644 --- a/stepmania/src/LifeMeterBar.cpp +++ b/stepmania/src/LifeMeterBar.cpp @@ -57,15 +57,20 @@ public: m_quadMask.SetZ( 1 ); CString sGraphicPath; - + RageTextureID ID; + ID.bStretch = true; + sGraphicPath = ssprintf("LifeMeterBar %snormal", bExtra?"extra ":""); - m_sprStreamNormal.Load( THEME->GetPathToG( sGraphicPath) ); + ID.filename = THEME->GetPathToG(sGraphicPath); + m_sprStreamNormal.Load( ID ); sGraphicPath = ssprintf("LifeMeterBar %shot", bExtra?"extra ":""); - m_sprStreamHot.Load( THEME->GetPathToG( sGraphicPath) ); + ID.filename = THEME->GetPathToG(sGraphicPath); + m_sprStreamHot.Load( ID ); sGraphicPath = ssprintf("LifeMeterBar %sframe", bExtra?"extra ":""); - m_sprFrame.Load( THEME->GetPathToG( sGraphicPath) ); + ID.filename = THEME->GetPathToG(sGraphicPath); + m_sprFrame.Load( ID ); } Sprite m_sprStreamNormal;