Compile fix for Linux... this doesn't break anything else... right? Right?

This commit is contained in:
Sean Burke
2003-07-03 21:27:46 +00:00
parent 5f9548a33b
commit 7365f2f3d5
+1 -1
View File
@@ -35,7 +35,7 @@ ScreenStyleSplash::ScreenStyleSplash() : Screen("ScreenStyleSplash")
CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
CString sStyleName = GAMESTATE->GetCurrentStyleDef()->m_szName;
LOG->Trace( ssprintf("ScreenStyleSplash: Displaying Splash for style: %s", sStyleName));
LOG->Trace( ssprintf("ScreenStyleSplash: Displaying Splash for style: %s", sStyleName.c_str()));
int iDifficulty = GAMESTATE->m_PreferredDifficulty[0];
if( GAMESTATE->m_bSideIsJoined[PLAYER_1] )