finally got it to work with a another hack inside that hack.

This commit is contained in:
Thai Pangsakulyanont
2011-05-20 22:15:01 +07:00
parent 9130e2b6ec
commit 73459aae38
2 changed files with 11 additions and 5 deletions
+5
View File
@@ -768,6 +768,8 @@ void NoteField::DrawPrimitives()
{
// XXX Hack: Set Actor's active player number so the notes get the flashing that matches the steps.
// save the active player number (so they can nest)
PlayerNumber pnLastActivePlayerNumber = m_pPlayerState->m_PlayerNumber;
Actor::m_ActivePlayerNumber = m_pPlayerState->m_PlayerNumber;
//LOG->Trace( "NoteField::DrawPrimitives()" );
@@ -1252,6 +1254,9 @@ void NoteField::DrawPrimitives()
}
cur->m_GhostArrowRow.Draw();
// restore the active player number
Actor::m_ActivePlayerNumber = pnLastActivePlayerNumber;
}
void NoteField::FadeToFail()