enumerate resolutions
use mixed case for prefs values
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@@ -3,7 +3,8 @@
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/* This handles low-level operations that OGL 1.x doesn't give us. */
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#include "RageDisplay.h" // for VideoModeParams
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class DisplayResolutions;
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class VideoModeParams;
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class LowLevelWindow
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{
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@@ -15,7 +16,8 @@ public:
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// Return "" if mode change was successful, otherwise an error message.
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// bNewDeviceOut is set true if a new device was created and textures
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// need to be reloaded.
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virtual CString TryVideoMode( VideoModeParams p, bool &bNewDeviceOut ) = 0;
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virtual CString TryVideoMode( const VideoModeParams &p, bool &bNewDeviceOut ) = 0;
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virtual void GetDisplayResolutions( DisplayResolutions &out ) const = 0;
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virtual bool IsSoftwareRenderer( CString &sError ) { return false; }
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