enumerate resolutions
use mixed case for prefs values
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@@ -19,6 +19,7 @@
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#include "RageSurface.h"
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#include "RageSurfaceUtils.h"
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#include "EnumHelper.h"
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#include "DisplayResolutions.h"
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#if !defined(XBOX)
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#include "archutils/Win32/GraphicsWindow.h"
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@@ -302,6 +303,21 @@ RageDisplay_D3D::~RageDisplay_D3D()
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GraphicsWindow::Shutdown();
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}
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void RageDisplay_D3D::GetDisplayResolutions( DisplayResolutions &out ) const
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{
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out.s.clear();
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int iCnt = g_pd3d->GetAdapterModeCount( D3DADAPTER_DEFAULT );
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for( int i = 0; i < iCnt; ++i )
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{
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D3DDISPLAYMODE mode;
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g_pd3d->EnumAdapterModes( D3DADAPTER_DEFAULT, i, &mode );
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DisplayResolution res = { mode.Width, mode.Height };
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out.s.insert( res );
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}
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}
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D3DFORMAT FindBackBufferType(bool bWindowed, int iBPP)
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{
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HRESULT hr;
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@@ -478,8 +494,10 @@ bool D3DReduceParams( D3DPRESENT_PARAMETERS *pp )
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/* Set the video mode. */
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CString RageDisplay_D3D::TryVideoMode( VideoModeParams p, bool &bNewDeviceOut )
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CString RageDisplay_D3D::TryVideoMode( const VideoModeParams &_p, bool &bNewDeviceOut )
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{
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VideoModeParams p = _p;
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//LOG->Warn( "RageDisplay_D3D::TryVideoMode( %d, %d, %d, %d, %d, %d )", p.windowed, p.width, p.height, p.bpp, p.rate, p.vsync );
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if( FindBackBufferType( p.windowed, p.bpp ) == D3DFMT_UNKNOWN ) // no possible back buffer formats
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