From 72c9cf47c17234b6d9ef255992d88f10cc2e0594 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 13 Sep 2006 02:09:55 +0000 Subject: [PATCH] unused --- stepmania/src/InputQueue.cpp | 1 - stepmania/src/InputQueue.h | 2 -- 2 files changed, 3 deletions(-) diff --git a/stepmania/src/InputQueue.cpp b/stepmania/src/InputQueue.cpp index 378aa3acc6..0c8d765d98 100644 --- a/stepmania/src/InputQueue.cpp +++ b/stepmania/src/InputQueue.cpp @@ -1,7 +1,6 @@ #include "global.h" #include "InputQueue.h" #include "RageTimer.h" -#include "InputMapper.h" #include "InputEventPlus.h" diff --git a/stepmania/src/InputQueue.h b/stepmania/src/InputQueue.h index c65a538464..b5017d259d 100644 --- a/stepmania/src/InputQueue.h +++ b/stepmania/src/InputQueue.h @@ -5,7 +5,6 @@ #include "GameConstantsAndTypes.h" #include "GameInput.h" -#include "MenuInput.h" const unsigned MAX_INPUT_QUEUE_LENGTH = 16; class InputEventPlus; @@ -18,7 +17,6 @@ public: void RememberInput( const InputEventPlus &gi ); bool MatchesSequence( GameController c, const GameButton* button_sequence, int iNumButtons, float fMaxSecondsBack ); - bool MatchesSequence( GameController c, const MenuButton* button_sequence, int iNumButtons, float fMaxSecondsBack ); bool WasPressedRecently( GameController c, const GameButton button, const RageTimer &OldestTimeAllowed, InputEventPlus *pIEP = NULL ); bool AllWerePressedRecently( GameController c, const GameButton* buttons, int iNumButtons, float fMaxSecondsBack );