CENTER_* -> SCREEN_CENTER

This commit is contained in:
Chris Danford
2004-11-05 06:35:10 +00:00
parent 3d084e2a2c
commit 72bd480883
27 changed files with 73 additions and 73 deletions
+3 -3
View File
@@ -1059,8 +1059,8 @@ void ScreenGameplay::LoadNextSong()
{
m_Background.Unload(); // BeginnerHelper has its own BG control.
m_Background.StopAnimating();
m_BeginnerHelper.SetX( CENTER_X );
m_BeginnerHelper.SetY( CENTER_Y );
m_BeginnerHelper.SetX( SCREEN_CENTER_X );
m_BeginnerHelper.SetY( SCREEN_CENTER_Y );
}
else
{
@@ -2485,7 +2485,7 @@ void ScreenGameplay::ShowOniGameOver( PlayerNumber pn )
{
m_sprOniGameOver[pn].SetDiffuse( RageColor(1,1,1,1) );
m_sprOniGameOver[pn].BeginTweening( 0.5f, Actor::TWEEN_BOUNCE_END );
m_sprOniGameOver[pn].SetY( CENTER_Y );
m_sprOniGameOver[pn].SetY( SCREEN_CENTER_Y );
m_sprOniGameOver[pn].SetEffectBob( 4, RageVector3(0,6,0) );
}