CENTER_* -> SCREEN_CENTER
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@@ -1059,8 +1059,8 @@ void ScreenGameplay::LoadNextSong()
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{
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m_Background.Unload(); // BeginnerHelper has its own BG control.
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m_Background.StopAnimating();
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m_BeginnerHelper.SetX( CENTER_X );
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m_BeginnerHelper.SetY( CENTER_Y );
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m_BeginnerHelper.SetX( SCREEN_CENTER_X );
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m_BeginnerHelper.SetY( SCREEN_CENTER_Y );
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}
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else
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{
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@@ -2485,7 +2485,7 @@ void ScreenGameplay::ShowOniGameOver( PlayerNumber pn )
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{
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m_sprOniGameOver[pn].SetDiffuse( RageColor(1,1,1,1) );
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m_sprOniGameOver[pn].BeginTweening( 0.5f, Actor::TWEEN_BOUNCE_END );
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m_sprOniGameOver[pn].SetY( CENTER_Y );
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m_sprOniGameOver[pn].SetY( SCREEN_CENTER_Y );
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m_sprOniGameOver[pn].SetEffectBob( 4, RageVector3(0,6,0) );
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}
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