explicit types
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@@ -36,9 +36,9 @@ bool ReceptorArrow::Load( CString NoteSkin, const PlayerState* pPlayerState, int
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m_pPressBlock.Load( NOTESKIN->GetPathToFromNoteSkinAndButton(NoteSkin,sButton,"KeypressBlock") );
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m_pReceptorWaiting->RunCommands( ParseCommands("effectclock,beat") );
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m_pReceptorGo->RunCommands( ParseCommands("effectclock,beat") );
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m_pPressBlock->RunCommands( ParseCommands("effectclock,beat") );
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m_pReceptorWaiting->SetEffectClock( Actor::EffectClock::CLOCK_BGM_BEAT );
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m_pReceptorGo->SetEffectClock( Actor::EffectClock::CLOCK_BGM_BEAT );
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m_pPressBlock->SetEffectClock( Actor::EffectClock::CLOCK_BGM_BEAT );
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// draw pressblock before receptors
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this->AddChild( m_pPressBlock );
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