diff --git a/Themes/default/Graphics/ScreenGameplay BPMDisplay.lua b/Themes/default/Graphics/ScreenGameplay BPMDisplay.lua index bb61014df0..37f11b81e4 100644 --- a/Themes/default/Graphics/ScreenGameplay BPMDisplay.lua +++ b/Themes/default/Graphics/ScreenGameplay BPMDisplay.lua @@ -38,6 +38,10 @@ else local stepsP1 = GAMESTATE:GetCurrentSteps(PLAYER_1) local stepsP2 = GAMESTATE:GetCurrentSteps(PLAYER_2) + if not stepsP1 or not stepsP2 then + return displaySingle + end + local stP1 = stepsP1:GetStepsType() local stP2 = stepsP2:GetStepsType()