add monkey scripting input driver for longevity testing

This commit is contained in:
Chris Danford
2004-10-16 15:04:10 +00:00
parent b3f472ae8c
commit 722941a646
14 changed files with 216 additions and 27 deletions
+1 -1
View File
@@ -99,7 +99,7 @@ void ScreenAttract::AttractInput( const DeviceInput& DeviceI, const InputEventTy
if( MenuI.button != MENU_BUTTON_COIN )
SCREENMAN->PlayCoinSound();
SCREENMAN->SendMessageToTopScreen( SM_StopMusic );
usleep( (int)(JOIN_PAUSE_SECONDS*1000000) ); // do a little pause, like the arcade does
usleep( (int)(JOIN_PAUSE_SECONDS*1000*1000) ); // do a little pause, like the arcade does
LOG->Trace("ScreenAttract::AttractInput: go to ScreenTitleMenu" );
SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
break;