music start fixes
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@@ -1211,7 +1211,8 @@ void ScreenSelectMusic::AfterMusicChange()
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m_sprCDTitleBack.UnloadTexture();
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m_DifficultyDisplay.UnsetDifficulties();
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m_fSampleStartSeconds = m_fSampleLengthSeconds = -1;
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m_fSampleStartSeconds = 0;
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m_fSampleLengthSeconds = -1;
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switch( m_MusicWheel.GetSelectedType() )
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{
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case TYPE_SECTION:
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@@ -1308,7 +1309,8 @@ void ScreenSelectMusic::AfterMusicChange()
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m_sprCDTitleBack.UnloadTexture();
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m_DifficultyDisplay.UnsetDifficulties();
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m_fSampleStartSeconds = m_fSampleLengthSeconds = -1;
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m_fSampleStartSeconds = 0;
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m_fSampleLengthSeconds = -1;
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switch( m_MusicWheel.GetSelectedType() )
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{
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case TYPE_ROULETTE:
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